This is the final printed chess. I have a lot of fun drawing the robots, and I found the process and the final 3d printing interesting and fun; I see a lot of potential for future projects. I got inspiration from a game called Machinarium, which is one of my favourite games.
ALGORITHMIC SURFACE MODELLING + ANIMATION I had fun during the process; first, I explored some surface modelling, which I began in rhino, then worked on Grasshopper. After the exploration, I decided to make a star pattern in Grasshopper. First, with a triangle and find the area. Draw a line between the star point and the center. Love the pattern... Process I struggle to just show the mesh and animated still a work in progress. Still trying to figure out the mesh animation, as it does not look as I wanted...








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